Tag Archives: VR

Popcon, IN, 2019

Popcon 2017 was my first “con” event in 2017 after arrival in Indianapolis, IN. It was mesmerizing. After skipping 2018 event in lieu of other travels and visits, I picked up chance to visit this year in 2019. Unfortunately, apart from some blazing exceptions, it was kind of “meh” event. Might be due to great expectations on my part, but still Popcon 2019 was like body without spirit, like beautiful visage of flower missing sweet nectar within.

Let’s take a look at good, best and ugly parts of Popcon 2019, IN.

Good

Cosplay…was again on par. Fans had clearly poured their hearts out into preparing costumes and playing the part. Some of them gone to extreme length (see below) considering the June summer heat.

Arcade and table-top Gaming: Arcade gaming had clearly saved the day for me from “deja-vu” wandering of the popcon 2019. Also presence of table-top gaming was most welcomed.

Bad

Same stores: Not much engaging stores apart from usual geeky clothing and paraphernalia. Not much variety in terms of art on display also. I also missed good comic stores.

Nothing special about special guests: It was like following the ritual to invite people related to pop culture industry without giving much thought and get it done with it just because it is ritual to invite someone at such pop culture event.

Ugly

Visible spaciousness… in any “con” events itself speak a lot. It was not like convention hall was completely empty but this year it was comparatively less foot falls than usual. Stalls were less and not much there to at-least cover up space available for use of the convention hall.

Best

Space Invaders in VR: one of the best experience of Popcon 2019 was playing space invaders in VR. VR setup was done using HTC vive and powerful supporting tower with VR enabled nvidia card by provider called Spectrum VR arcade (www.spectrumvrarcade.com).

Scary

Plank VR: I tried so called “plank” experience in VR which wants you to walk on narrow plank from top story balcony of Willis tower of Chicago and jump from it once you reached the edge ( yes, jump ). VR was more realistic and immersive than expected. ’nuff said.

All in all, this year’s Popcon was routine game which failed to hit “excitement” ball out of the park. Let’s see what happen to Comic-con 2019.

Date of visit : 08-Jun-2019.